Friday, February 20, 2026
== Step 0 — Backup (strongly recommended) ==
Before you begin:
# Backup your boot SD (FAT partition) contents (Emu68 files).
# Backup your Amiga system drive (or at least your Poseidon and DEVS/LIBS changes).
# If testing USB storage: test with a blank USB stick you don’t care about.
== Step 1 — Update Emu68 to 1.1 alpha.1 ==
# Download the correct Emu68 1.1 archive for your hardware from the Emu68 releases page.
# Extract the archive on your PC.
# Copy/replace the Emu68 boot files onto the **FAT(16/32) boot partition** of the SD card.
# Reinsert SD and boot Emu68.
‘'’Notes:”’
* Emu68 1.1 changes some package names (make sure you pick the correct one for your PiStorm family).
* Emu68 1.1 may require a newer VideoCore.card (see the Emu68 release notes in the release page).
== Step 2 — Confirm Poseidon 4.5 is installed ==
The xHCI driver is a **Poseidon v4.5** hardware driver.
# Open Trident (Poseidon preferences).
# Confirm Poseidon version is **4.5** (About/Version info).
# If you’re not on 4.5, install/update Poseidon first before proceeding.
== Step 3 — Install gic400.library (required) ==
# Download the latest **gic400.library** release from:
# https://github.com/rondoval/emu68-gic400-library/releases
# Copy **gic400.library** to:
#* ‘'’LIBS:”’
# Reboot your Amiga/Emu68 environment.
== Step 4 — Install xhci.device ==
# Download the latest **emu68-xhci-driver** release from:
# https://github.com/rondoval/emu68-xhci-driver/releases
# Extract the archive on your Amiga (or on PC and transfer the files over).
# Copy ‘'’xhci.device”’ to:
#* ‘'’DEVS:USBHardware/”’
# If the ‘'’DEVS:USBHardware”’ drawer does not exist, create it.
‘'’Why this location?”’
Poseidon hardware drivers are typically loaded from ‘'’DEVS:USBHardware”’ and referenced like:
DEVS:USBHardware/.device/
== Step 5 — Add/Enable the xHCI controller in Trident ==
# Open ‘'’Trident”’ (Poseidon prefs).
# Go to the section for ‘'’Hardware”’ / ‘'’Host Controllers”’ (wording varies).
# Choose ‘'’Add”’ (or similar).
# When prompted for driver/device:
#* Select ‘'’xhci.device”’
#* Set ‘'’Unit”’ to ‘'’0′'’ (typical default)
# Save changes.
# Use Trident’s ‘'’Restart Poseidon”’ / ‘'’Restart stack”’ option if available, otherwise reboot.
== Step 6 — Test safely ==
Start with low-risk devices first:
# Plug in a simple USB2 HID device (mouse/keyboard via dongle).
# Check Trident’s device tree: you should see a root hub and attached devices.
# Only after HID works, test storage with:
#* A spare USB stick you don’t care about
#* Read-only tests first (list files, verify checksums if possible)
# If you try USB3:
#* Plug a USB3 device directly into a blue USB3 port on the Pi 4B (no hub)
#* Expect limitations (USB3 hubs not supported yet)
== Known limitations (as of driver v2.0) ==
* The driver is experimental and can corrupt data.
* USB3 (SuperSpeed) support is limited:
** Works only for some devices directly connected to Pi 4B USB3 ports
** USB3 hubs are not supported
* CM4 and the Pi 4 OTG port are not supported (per repo README).
== Troubleshooting ==
=== xhci.device doesn’t appear in Trident ===
* Confirm you copied it to: ‘'’DEVS:USBHardware/xhci.device”’
* Confirm you are running Poseidon **4.5**
* Reboot after copying (don’t rely on hot-reload at first)
=== Trident/Poseidon can’t open the driver or crashes ===
* Confirm **gic400.library** exists in ‘'’LIBS:”’
* Confirm you are running **Emu68 1.1 alpha.1** (or 1.0.99)
* Confirm you are using **Raspberry Pi 4B** (VL805 xHCI controller)
=== Devices enumerate but storage is flaky ===
* This is expected for an experimental driver.
* Use different USB sticks, avoid hubs, try USB2 devices first.
* Avoid write tests on anything important.
== References ==
* Emu68 releases and release notes:
https://github.com/michalsc/Emu68/releases
* emu68-xhci-driver:
https://github.com/rondoval/emu68-xhci-driver
* emu68-xhci-driver releases:
https://github.com/rondoval/emu68-xhci-driver/releases
* gic400.library:
https://github.com/rondoval/emu68-gic400-library
* gic400.library releases:
https://github.com/rondoval/emu68-gic400-library/releases
Community Roundup · November 2025 – February 2026
The Amiga Scene:
Everything That Happened
A cross-source digest of the biggest news in classic Amiga gaming, homebrew development, hardware, and software — drawn from Indie Retro News, the English Amiga Board, Aminet, and the PiStorm/Emu68 project.
English Amiga Board / Community
🔥 Biggest Games News — February 2026
IRN
Amiga
Racer
Feb 19, 2026
Developer Vesuri is pulling off something Amiga owners have wanted for decades — a 60fps version of Geoff Crammond’s iconic rollercoaster racer. Huge engagement on the site and one of the most-watched WIPs in the scene right now.
IRN
Dreamcast / Mega Drive
Platformer
Feb 19, 2026
Locomalito’s brilliant Ghost’n'Goblins homage from 2012 is getting a retro-hardware release on two Sega platforms, with a boxed edition planned. A dream announcement for anyone who missed it first time around.
IRN
EAB
Amiga
Mech Platformer
Feb 17, 2026
2Bit Combo’s console-style mech platformer now has a downloadable prequel prologue, built with Earok’s Scorpion Engine. A long-running EAB thread tracks its development — it’s been one of the most discussed WIPs of the season, with 20 comments and counting on IRN alone.
IRN
EAB
Amiga AGA
Arcade
Feb 17, 2026
JOTD — the prolific Arcade-to-Amiga porter — has released an alpha of a proper AGA-enhanced Ghosts’n Goblins, pushing visuals much closer to the original arcade. The EAB news board and IRN both picked this up simultaneously, and it’s generating major buzz across the community.
IRN
Sega Master System
Action
Feb 16, 2026
Xfixium (also behind Golden Axe Tyris Edition) is making steady progress on a full SMS port of Castlevania, with Louis The Sega Nerd handling audio. New footage has been shared and a demo is available.
IRN
Amiga
Shooter
Feb 14, 2026
Electric Black Sheep’s long-in-development top-down alien blaster is finally out and downloadable. One of the cleanest full releases of the period — well worth grabbing if you like arcade shooters in that classic Amiga mould.
IRN
Amiga 1200
Multiplayer
Feb 14, 2026
Hambo3 and Skyrunner have released something genuinely different: a fast-paced competitive kitchen game for up to four players. A refreshing departure from the endless ports and shooters dominating the scene this season.
IRN
PC
Dungeon Crawler
Feb 2026
Currently the site’s most-viewed article. Underkeep’s visuals have been turning heads in the dungeon crawler community — fans of Dungeon Master and Eye of the Beholder take note. A demo is available now.
IRN
PC
Point-and-Click
Feb 2026
The Coktel Vision-era puzzle-adventure series is back for a sixth installment. One of the most exciting announcements for point-and-click fans in years — and it’s trending on IRN’s top-viewed list.
🛠️ From the English Amiga Board — Community Picks
EAB
IRN
Amiga AGA
Arcade / WIP
Feb 2026
Danlabg’s Double Baboon Ninja has made waves across the EAB, Amiga France, and Indie Retro News simultaneously — a new two-player arcade game with colourful graphics and a solid demo of Level 1 ready to play. Scorpion Engine under the hood.
EAB
IRN
Amiga AGA
Racing / WIP
Feb 2026
Developer Alimede is asking the question: can a proper 3D kart racer be done on Amiga AGA without cheating? An early but impressive proof-of-concept is generating real enthusiasm across the EAB and Lemon Amiga communities. Tracked in the 2026 Lemon Amiga games index.
EAB
IRN
Amiga
Enhancement
Feb 2026
DJ Mike and a team of EAB members have rebuilt the Amiga version of Ocean’s 1992 platformer with the full backgrounds that were inexplicably absent in the original release. Beta is reportedly 99% complete and confirmed working across all levels.
EAB
Amiga AGA
Shoot ‘em Up / WIP
Feb 2026
Hot on the heels of the well-received Wings of Fear release, developer Roar Tjørhom (Tjorhom) has already begun work on a sequel, confirmed via EAB threads and tracked on Amiga France’s community news board. Scorpion Engine once again.
EAB
Amiga AGA
Racer / WIP
Dec 2025
ReAssembler (also behind the Sonic Amiga port) is working on an OutRun AGA port. Listed in Lemon Amiga’s 2026 active games index as a December 2025 news item, it’s the kind of arcade conversion the scene has been hoping for — proper sprite scaling and the whole package.
EAB
Amiga
Action / WIP
Jan 2026
Marlox is bringing the classic Konami MSX game to the Amiga using the Scorpion Engine, and has put out a second demo build in January 2026. One of many high-quality EAB WIPs currently tracked in Lemon Amiga’s community thread.
EAB
Amiga
Puzzle / WIP
Oct 2025
Fancy Factory’s Kaboomania is a Scorpion Engine Bomberman-style game currently in development. Spotted in the Lemon Amiga 2026 games index as an October 2025 entry; screenshots are circulating and early impressions are positive.
EAB
Amiga AGA
Action / WIP
Feb 2026
G-WARS — Geometry Wars-inspired neon shooter released for RTG Amigas
NovaCoder has released G-WARS on Aminet — a Geometry Wars-style twin-stick shooter requiring an RTG Amiga with a 68060 or better, with PiStorm CM4 specifically recommended for the best experience. A rare genre for the platform and it shows real technical ambition.
⚙️ PiStorm & Hardware News
PiStorm
Amiga 500 / 2000
Hardware
Oct 31, 2025
The Framethrower adapter, developed by Claude Schwarz (the creator of PiStorm hardware), is now officially available for Amiga 500 and 2000 users at around €30 or less if you build your own. It solves the long-standing dual-output problem by socketing into the Denise chip position and routing native Amiga chip graphics into the Raspberry Pi’s CSI port — merging both the native chipset video and RTG output into a single clean HDMI signal. A big quality-of-life improvement for PiStorm users. (Amitopia coverage)
PiStorm
Amiga 600
Firmware
Late 2025
Michal Schulz’s Emu68 JIT bare-metal emulator hit v1.1, officially introducing support for the new PiStorm16 family — based on the same Efinix FPGA as the PiStorm32-lite but with improved performance and simpler firmware updates. The first PiStorm16 board targets Amiga 600 users using a Raspberry Pi Compute Module 4. The update also brings improved code generation and better ARM instruction path optimization under the hood. (GitHub releases)
PiStorm
Amiga 500/1000/2000
Firmware
2025–2026
A contribution from PiStorm hardware creator Claude Schwarz allows flashing of classic PiStorm’s CPLD directly from within Emu68 — no need to boot into Linux on the Raspberry Pi first. A small but meaningful quality-of-life change that makes maintaining the system considerably easier. Also in recent builds: improved Genet network driver support on classic PiStorm models.
Hardware
Amiga — New Hardware
Jan 2026
A project called the Amiga 1600 (A1600) was announced in early 2026 via Amitopia — an Italian-built new system inspired by the Amiga 1000’s design philosophy but modernised with new capabilities. It’s aimed at builders and enthusiasts who want something that feels authentically Amiga while offering modern functionality. Details are still emerging.
Hardware
Amiga 1200
Late 2025
Raptor 1200 — New low-cost accelerator card announced for the Amiga 1200
A new budget-friendly accelerator called the Raptor 1200 was announced via Facebook and Discord channels in late 2025, targeting Amiga 1200 owners looking for a cheaper alternative to existing options. Spotted via Amitopia’s hardware news coverage — full specs and pricing are still being confirmed.
📦 Aminet Notable Uploads — Late 2025 to Feb 2026
Aminet
Up to Feb 7, 2026
Aminet Digest — Significant Recent Uploads
-
ScummVM_AGA_060 / ScummVM_RTG_060
ScummVM 2.5.1.24 ported for Classic Amiga AGA and RTG (68060) — runs a vast library of classic point-and-click adventures on real hardware
-
G-WARS.lha
NovaCoder’s Geometry Wars-inspired neon shooter for RTG Amigas — 14MB, requires 68060 or PiStorm CM4
-
OpenDUNE_RTG.lha
Amiga RTG port of OpenDUNE — an open-source recreation of the classic Dune II real-time strategy game
-
REDPILLGameCreator.lha
8.4MB game creator for OS3 with AGA support — a full game-making toolchain for classic Amiga
-
DOSBox_RTG
DOSBox 0.74-3.23 for Classic Amiga — runs old DOS games, best experienced on a PiStorm-accelerated machine
-
ace-basic.lha
AmigaBasic Compiler Enhancement — 3.5MB, updated OS3 development tool
-
fat95.v3.19.lha
Updated Win95/98-compatible FAT filesystem handler — essential utility for PiStorm SD card and USB file exchange
-
WhatIFF4.18.lha
What IFF? #4.18 (December issue) — the community digital magazine, 20MB full edition plus a lite version
📅 Recent & Ongoing — November–December 2025
IRN
Amiga AGA
Shoot ‘em Up
Released Feb 14 (Nov origin)
Roar Tjørhom’s polished WWI shoot ‘em up has left beta and is now a full release — built with Scorpion Engine and delivering the kind of quality that puts it alongside Banshee and Project-X in the Amiga shmup pantheon. The community response was so strong that a sequel is already announced.
IRN
Amiga
Dungeon Crawler
Nov 2025
Mark Tempe is blending the squad-based tactics of Hired Guns with the claustrophobic tension of Space Hulk — adding destructible walls and puzzles into the mix. New gameplay footage was shared in February 2026, keeping the hype alive.
IRN
Amiga 500
Arcade Racer
Updated Feb 2026 (Dec 2025 origin)
YouTube’s Modern Vintage Gamer is turning the Irem motorcycle racer into an Amiga 500 port, complete with a long dev-diary video explaining the technical process. A community favourite and proof that new Amiga porting talent keeps emerging.
IRN
C64
Puzzle / WIP
Jan 2026
A substantially enhanced Lemmings remake for the Commodore 64 is drawing massive attention — sitting among the site’s all-time most-viewed articles this cycle. Still in development but screenshots are turning heads.
IRN
Amiga
Action Adventure / WIP
Updated Feb 2026 (Dec 2025)
Allanon (Fabio Falcucci) is building what could be one of the most ambitious original Amiga games in years — 64-color EHB graphics, dynamic dialogue, interactive terminals, puzzles, a huge map, and fully scripted enemy AI. Active on both IRN and Lemon Amiga’s community tracker.
IRN
Amiga
Conversion
Feb 14, 2026
Electric Black Sheep have also released a recreation of the Commodore 16/Plus4 classic XZAP for the Amiga — 140 levels of alien-clearing arcade action, now downloadable free.
EAB
Amiga
Strategy / WIP
Oct 2025
HoysterGames is developing a building and trading strategy game in the Settlers vein, confirmed active in October 2025 according to Lemon Amiga’s 2026 community index thread. One to watch for strategy fans.
EAB
Amiga
Doom Clone / WIP
Dec 2025
A Doom-style first-person shooter targeting the base Amiga 500 has been generating real excitement — developer tsak demonstrated it live at SpillExpo in November 2025 (where Crusaders composer Andrew Barnabas was in attendance). Listed as “active” in Lemon Amiga’s tracker as of December 2025.
🕹️ Also Worth Noting
IRN
Atari XL/XE
Puzzle
Feb 19, 2026
Monochrome Productions follow up their Atari classics with a small, enjoyable new Sokoban-style release set after the events of Tony Montezuma’s Gold.
IRN
PC
Platformer Remake
Feb 14, 2026
A faithful and well-crafted PC remake of the 1988 Amstrad/Spectrum platformer, available now on itch.io. The developer is particularly proud of this one — and the quality shows.
EAB
Amiga
Puzzle
Updated Feb 2026
Zooperdan’s clever puzzle game — defeat enemies in the right order, grab power-ups, find the exit — continues to receive updates. A polished, underappreciated gem from the maker of RallyXSE.
EAB
Amiga / Mega65 / GBC
Roguelike
Jan 2026
Badger Punch’s Roguecraft DX launched simultaneously across three different retro platforms — a remarkable feat and something the community has rarely seen before. Listed in Lemon Amiga’s 2026 games index.